Friday, October 3, 2014

Best Reading of the Day - Entry 0158 Game Design with Sid Meier

Computer.  Geeks.  Games.

They all go together, and in the guise of Sid Meier you find it all and then some.  Products in the digital space are all related in one common way, the 0's and 1's behind the scenes.  That makes this read quite compelling.

http://arstechnica.com/gaming/2014/10/the-road-to-civilization-a-conversation-with-sid-meier/

Here is a snippet from that piece:


One of the keys to being a good game designer, according to Meier, is the ability to throw out ideas you thought were good. "You can't have a lot of ego," he said. "If you have an idea you thought was great, you put it in, [and] it's no fun, you've got to be willing to take it out."

Sounds like something any Product Manager should be proficient at.  Well done Sid!

Happy Reading,

J.W. Gant

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